AI Insights · Timothy · January 2023
Top 5 City Building Games Performance in Egypt Q4 2022
In Q4 2022, the top city building games in Egypt showed diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q4 2022, Egypt's top city building games exhibited varied trends across downloads, revenue, and active users. Here’s a closer look at the performance of the leading five games according to Sensor Tower data.
Craftheim - 3D Idle Lumberjack by AI Games FZ saw a significant fluctuation in weekly downloads, peaking at around 19K in mid-November before dropping to approximately 2.4K by the end of December. Active users mirrored this trend, reaching a high of 31.6K in mid-November and decreasing to about 6.7K by the end of the quarter.
Transport Tycoon Empire: City from Alda Games s.r.o. experienced a steady decline in downloads, starting at nearly 4.4K in early October and falling to approximately 492 by the end of December. Weekly revenue displayed a varied pattern, with a peak of $89 in mid-December. Active users started at around 4.3K and dropped to about 1.7K by the end of the quarter.
Megapolis: City Building Sim by Social Quantum showed a consistent increase in weekly downloads throughout the quarter, peaking at roughly 3.1K at the end of November. Weekly revenue remained relatively stable, with minor fluctuations, peaking at $23 in early October. Active users were fairly steady, maintaining levels around 8.5K to 9.6K throughout the quarter.
SimCity BuildIt from Electronic Arts had a stable trend in downloads, averaging around 1.1K weekly. Revenue peaked at approximately $439 in late November, showing a notable increase from the $205 recorded in early December. Active users remained relatively stable, fluctuating between 10.2K and 12.6K throughout the quarter.
My Town - City Life Story game by My Town Games LTD saw a significant spike in downloads mid-December, reaching around 1.7K. Revenue varied, peaking at $63 in the final week of December. Active users increased steadily, starting at about 1.4K in early October and rising to 2.3K by mid-December.
For more insights into app performance and trends, visit Sensor Tower.